Hen in the Foxhouse is launched on Steam! Praise the Lord!
Just version 1.1 right now, but that's another reason I'm making this post.
Version 2.0 will be my next major update, and here are some things I'm trying to include:
1. City System update
The city will now have 6 districts, Commercial, Economic, Industrial, Infrastructure, Political, and Residential. Each works differently in the between days screen, and will have a unique building to help distinguish it. I want there to be more strategy in choosing a target.
2. Points system update
I'll be returning to only having one type of points during the day. Buildings won't be easy targets because they now contain foxes who flee them as they are attacked. I'm thinking of having a bonus multiplier based on forward movement.
3. Chicken combat update
I'm going to try and implement a few "Egg-Fu techniques" the player can choose from as upgrades for the chicken.
4. New enemies
Some will be district based, and I'm hoping to have the combat less about avoiding gun beams. There are also environmental obstacles like barbed wire to watch out for now.
Quite a doozy of an update planned, can't really give a time estimate because some of the features are just in the idea phase, but I wanted this post to be more than just the Steam launch announcement. Thanks for all the reviews and feedback! To God be the glory.